Eyeing a Platform for Social Games

A young New Brunswick company is on the cusp of getting the data it needs to assess whether its new video game is effective in helping children cope with anxiety issues.
The company is Fredericton-based Reframe Games, and its video game is called Guide. It has been testing the game with young people, mostly nine to 13-year-olds, at eight clinics in the Fredericton area.
The company’s six-member